Darwen looked up as Ambros, her trustworthy guard, entered the small room. The elf who introduced himself as Vrael and the half-breed Thoravil stood a bit further left and discussed what else to ask her, after she had told them everything she knew about the events on the small island. She knew she could not help much, since she herself did not understand what happened.
Ambros looked clearly uncomfortable without his well-worn breastplate and was constantly adjusting the fit of the worn down leather armour. Darwen just realised, it had two holes in the middle of the chest with wet red spots surrounding them and had to look away. "My lady, can we help with anything?" "Not now my dear Ambros. What is your guess the strangers will do with us? Will they bring me to my father?" "I don't know, my lady. It seems they are considering bringing you back to the city. But after all that happened there, I don't think this would be for your best!" "Why, what exactly happened in the city? What do you know?"
"Well, we heard from Faron's mercenaries that the city mob has fully taken the castle and have imprisoned or killed all your men who resisted. Faron's men and ours alike. Batholomäus has officially declared Drynfort a free trading city. It seems that they had just waited until our force was divided and, I suspect, had some help from inside, since the eastern gate was opened with very little fighting or warning. Either one of our men let them in or slept on his station and let the bastards surprise him." "Well, once my father is back, this will hopefully be resolved and we can return." "I guess not without bloodshed, my lady. According to Faron's scouts, who had the city under surveillance, the revolutionaries are fortifying the city walls and prepare for a siege. Other accounts report that your father is already gathering support from the surrounding baronies and is amassing a striking force to take the city back by force if necessary." "Couldn't he use the secret door that we have used to leave the castle? I didn't even know it exited until you guided me through to the river!" "Only few do. How Faron's men knew about it, I don't know. But Bartholomäus knows that we left unseen and will without doubt look for the secret passage. Sooner or later they might find it. But I'm sure your father and Molok are certain about its strategic value and will include this in their striking plans." "Oh Ambros, I don't know. This all sounds so desolate. Will we ever be able to return? Are the others still alive? Juliana? Elisa?" "I don't know, my lady. Your maids were hiding when we left and I'm sure they posed no threat to the attackers to be killed." With a quick movement of his head towards the strangers, he tried to hide his face that might give away what he thought. Good looking young women on a battleground? Not killed maybe, but not better off either. "Let me talk to the strangers again. Maybe I can convince them to bring us to your father instead or let us four guards guide you back. But I would rather much prefer a larger detail."
As Ambros approached Vrael, Thoravil started to address him: "We have heard what you came for. Why should we not bring them back to the city and give them to Bartholomäus for protection? It sounds the city is a safer place for her than a battlefield in front of its gates!" "True, but you don't know Bartholomäus. His greed and ambition pose a threat to Lady Darwen. He might use her to threaten her father in case of attack, might force her into marriage, since he always wanted to raise to nobility, or might trade her otherwise to another party. He is not to be trusted. Especially not now since he has reached his goal of becoming ruler, a goal we long suspected he aspires for." "How much would she be worth to ..." "Thoravil!" Vrael stopped his companion "Ambros, what do you think her father might do if we deliver her safely to him?" "He will surely reward you plenty. The Baron was always a generous man to his allies! He might even offer you work since you have shown your worth when fighting us and the merc's. I can vouch for you and your skills. The baron is always in need of good fighters, especially magic users and healers will come in handy in the upcoming siege!" Thoravil, still shooting deadly looks at Vrael, found his mental footing again: "So that means he will pay more than Bartholomäus or Faron?" Ambros gave Thoravil a measured look which did not hide his disgust. "He will definitely hunt you down with more tenacity should you give his daughter into his enemy's hands! And Faron it seems does not further need mylady, since he left her here while riding for another stronghold, no doubt to gather his mercenaries or cut losses and bugger off. Master Vrael, think about the situation and talk to your companions. What are you going to do?"
Monday, 24 September 2018
Wednesday, 22 August 2018
Cognitive Invisibility
Moments passed. "Well, dear, don't just stand there and look baffled. The biscuits are getting cold!" Dera'nah still tried to make sense of it all in her head. "How did you ..., Who ..., What spell ...?" "Ok, in this order: I am close friends with your mother, she said you'd be coming, and you are in my wood. In this wood, I know all that moves. Gave me enough time to make biscuits. I'm Nuella, the nymph of this water and guardian of this forest. I know your mother since the earth was young and before this wood grew around me. And finally: People sometimes don't want to see things or see only what they want and mostly doubt they are on the right way, anyway. I'm just helping them a bit to develop this thought to maturity. Really doesn't take much, if you look at it. I don't want strangers in my forest and the forest just helps them to prefer paths that lead out again quickly. But enough time later for your education! If you don't come with me right now, I'll eat your biscuit or feed it to your pony!" Sira'nah was already sitting at the window sill and the Cheetah and Pony were already on the way to the small door. "Ok, well, ... Rata'nah, Fastra'na, back here, what do you think you are doing??"
"Oh, don't worry, enough place for all in my humble abode. Animals never have to stay outside if they want to keep me company. Come on you two, meet Jingle and Jangle." And so, still confused and under the watchful eyes of two ferrets, Dera'nah followed the group that was already chatting amiably amongst them through the round wooden door.
"Oh, don't worry, enough place for all in my humble abode. Animals never have to stay outside if they want to keep me company. Come on you two, meet Jingle and Jangle." And so, still confused and under the watchful eyes of two ferrets, Dera'nah followed the group that was already chatting amiably amongst them through the round wooden door.
Monday, 20 August 2018
An unexpected teacher
It was hard to concentrate to see the path in front of her. It rather was a small and clearly visible path, but it was almost as if the path itself was constantly suggesting to follow other paths. As soon as Dera'nahs concentration slipped, she was certain that another path leading off was the right one. Only by holding tight to the wooden pendant to focus her mind was she able to track the path which was currently following a small brook upstream.
It was now a day since she had left the city, following the counsel of her mother. The past events with the group of adventurers and mercenaries had left her uneasy and she was not certain anymore that she could resist the powers that were against her. The golem was the last straw. How could she fight the enemies of Mother Nature, when she was up against forces so powerful they could create such a monster? Her mother had assured her that this was exactly what she had to experience on her path of becoming a wise woman and leader amongst the Killoren and wood folk. She had to know the powers her opponents could wield to prepare herself properly against them. On the question of how she could prepare with the little knowledge and wisdom she so far had, a path had manifested itself in her mind and, trusting her mother, she had left the group and followed it into the forest outside the city gates. After she broke the connection to her mother, she got the impression that she had achieved some important step, but was unable to see what or how.
On the afternoon of the second day, with three restless animals in tow that did not leave her side anymore, Dera'nah stepped into a clearing on the side of the hill which she had slowly climbed over the last hour. The clearing was dominated by a large oak with impressive roots coming out of the ground downhill from the tree. The water of the brook fanned out and trickled down over the largest root which formed an almost circular arc on the right of the tree, creating a small waterfall which continued in a cascade of ponds that finally continued as the brook she had followed. Although the beauty and peace that this place emanated clearly reached Dera'nah's mind, it was hard to concentrate on the details and it took all her willpower to really look at the scene in front of her. Once she concentrated, she realised that the root formed the roof of a small hut or burrow that was half covered by the waterfall. To the right was a small patch of garden. Despite the constant feeling in her head that this was just a wild field of flowers, she could make out distinct patches of well-tended herbs. It seemed that only the specific area she currently concentrated on was clear, while the peripheral vision still implicated just a grassy area with flowers, and there was a constant urge to follow the path that left the sunfilled glade. Somehow knowing that this was the goal of her journey, she continued onwards and soon could make out a small shaded circular area, formed by the root as a roof, the tree trunk on one side and waterfall on the other. The path led to a door that went into the tree next to a small circular window. As Dera'nah carefully approached the patio area, it suddenly felt as if she entered a bubble and she could see clearly without concentrating. Surprised, she looked around and turned back and could see a well-trodden path behind her, leading through an area with planted fields, she could make out grain, corn and some kind of cabbage with a quick glance, and a herb garden with an impressive variety of plants, many unknown to her. She started turning back to the door when she heard a melodic voice that reminded her a bit of the sound of slowly running water or calm waves: "Ah, hello my dear. You finally made it! I already feared you won't make it on time. Come in, tea and biscuits are ready!"
It was now a day since she had left the city, following the counsel of her mother. The past events with the group of adventurers and mercenaries had left her uneasy and she was not certain anymore that she could resist the powers that were against her. The golem was the last straw. How could she fight the enemies of Mother Nature, when she was up against forces so powerful they could create such a monster? Her mother had assured her that this was exactly what she had to experience on her path of becoming a wise woman and leader amongst the Killoren and wood folk. She had to know the powers her opponents could wield to prepare herself properly against them. On the question of how she could prepare with the little knowledge and wisdom she so far had, a path had manifested itself in her mind and, trusting her mother, she had left the group and followed it into the forest outside the city gates. After she broke the connection to her mother, she got the impression that she had achieved some important step, but was unable to see what or how.
On the afternoon of the second day, with three restless animals in tow that did not leave her side anymore, Dera'nah stepped into a clearing on the side of the hill which she had slowly climbed over the last hour. The clearing was dominated by a large oak with impressive roots coming out of the ground downhill from the tree. The water of the brook fanned out and trickled down over the largest root which formed an almost circular arc on the right of the tree, creating a small waterfall which continued in a cascade of ponds that finally continued as the brook she had followed. Although the beauty and peace that this place emanated clearly reached Dera'nah's mind, it was hard to concentrate on the details and it took all her willpower to really look at the scene in front of her. Once she concentrated, she realised that the root formed the roof of a small hut or burrow that was half covered by the waterfall. To the right was a small patch of garden. Despite the constant feeling in her head that this was just a wild field of flowers, she could make out distinct patches of well-tended herbs. It seemed that only the specific area she currently concentrated on was clear, while the peripheral vision still implicated just a grassy area with flowers, and there was a constant urge to follow the path that left the sunfilled glade. Somehow knowing that this was the goal of her journey, she continued onwards and soon could make out a small shaded circular area, formed by the root as a roof, the tree trunk on one side and waterfall on the other. The path led to a door that went into the tree next to a small circular window. As Dera'nah carefully approached the patio area, it suddenly felt as if she entered a bubble and she could see clearly without concentrating. Surprised, she looked around and turned back and could see a well-trodden path behind her, leading through an area with planted fields, she could make out grain, corn and some kind of cabbage with a quick glance, and a herb garden with an impressive variety of plants, many unknown to her. She started turning back to the door when she heard a melodic voice that reminded her a bit of the sound of slowly running water or calm waves: "Ah, hello my dear. You finally made it! I already feared you won't make it on time. Come in, tea and biscuits are ready!"
Friday, 1 June 2018
Weak gnomes, preposterous quests and a whole lot of birds...
This city is getting stranger each day!
I have lived here now for more than two years, getting to know the city and the people. It is mostly a normal city, nothing too exciting for me, but if you don't take the rules too seriously there is always a way to make a decent living.
A couple of days ago I met a weak little gnome who was like most other gnomes: insignificant and not really worth another thought. What are gnomes really good for anyway?? This one was hysterical, almost crying, and constantly complaining about his "evil" sister. I would have probably ignored him completely, however, he was yapping on about his dead father and (more importantly) some potential inheritance. After figuring out that his father was actually quite wealthy and that there would be a decent fee I offered my help in obtaining this inheritance and protecting him from his sister (seriously, who needs protection from a gnome?).
There was already a little priest with the gnome (offering spiritual guidance I guess?!) and we picked up some other fellows on the way. There was another elf (claims to be a diplomat, but sure as hell doesn't act like one) and a weird young woman with a pony and an owl. I had the (very smart) idea of getting some more help (everyone deferred to me on that idea, since it was obviously the right choice) and I hired a ranger tohelp with some of the more menial things.
We went to the gnome's house where one of the wizards (old, grumpy, not particularly well dressed, basically exactly as all the other wizards) gave us some more information about what to do. Apparently there was some "quest" to be solved first (seriously, do gnomes not have better things to do than to come up with stuff like that??). But well, for the money I was promised I decided to just get on with it. We solved the riddles (not least because of my skill and knowledge) and I finally managed to obtain my promised payment. In a moment of altruism I also offered the ranger to manage his money (he's probably never seen this much money in his life and wouldn't know what to do with it anyway). He happily accepted my offer and I will take care of his money for now (without charging him too much for the service).
I also got to know the green lady's pony and owl a bit better and both of them like me very much (who doesn't?). Right after we got paid our money a group of smelly, annoying little children actually tried to rob us. They managed to get away with the ranger's and the elf's money (obviously I kept my money safe), however one of them was bitten by my loyal and trusted familiar and died (serves him right, that's what happens when you try and steal from me). Since I had nothing better to do (and was mighty annoyed that those stinking little children had the audacity to try and steal from me) I offered my help in reacquiring the stolen goods.
No idea how that happened, but we also picked up the Orc we paid off earlier along the way. Apparently the children stole his water skin and this upset him greatly. I have no idea why and also don't know what he would do with the children once we find them. He would probably eat them, so I better have an eye on him, lest he eat any of the children before we find the stolen stuff.
We finally tracked down the stolen stuff (not least due to my exceptional interrogation skills and my excellent instincts) and had to go into the sewers to get them back. After killing some rats on the way (man, that Orc is useless in a fight) we had to kill the stinking boys' leader. He was one stupid fellow, obviously overcome by megalomania, thinking he could fight all of us and actually win. He would have been better off just giving up, but after he actually managed to damage my leather armor (slightly) that was of course not an acceptable outcome anymore. I would have killed him right there and then (who does he think he is, attacking me like this), but the priest and his useless code of honor prevented me from doing it. We did get back our stolen stuff, though, and I picked up a nice crossbow for myself along the way.
During the following days I had my armor repaired and upgraded to a Masterwork Armor and also had a nice little holiday in one of the local temples, fully recovering from the previous days.
We also met the green lady again, who has now picked up another animal, which seems to be a cheetah (where the hell did she find something likes this around here). Anyway, I gave the little cat some meat, and just like the owl and the pony I feel that we have quickly become good friends. I hope the green lady doesn't get too jealous, but apparently my great people skills are just as effective with animals. The lady seems to be changing hair colors somewhat randomly anyway, so she must be a bit self-conscious about her looks. Maybe it's time someone told her to just choose a style and stick with it - I am sure her ever changing apperance also confuses her animals.
There seems to have been a big increase in craws in our fine little city in the last couple of days and people claim they are getting sick. The ranger is also babbling on about "bad omen" and the green woman thinks something is wrong with nature (a lot of agitation about nothing if you ask me, but whatever). Apparently they all want to go into the forest to do some more exploring. The green woman even claims that the birds are not speaking the right language (what a bucket of horseshit - she just sounds crazy). Anyway, it'll be interesting to see what'll happen next. For now I'll take care of myself (I've earned it after the last couple of days) and make sure my money is well invested and protected.
I have lived here now for more than two years, getting to know the city and the people. It is mostly a normal city, nothing too exciting for me, but if you don't take the rules too seriously there is always a way to make a decent living.
A couple of days ago I met a weak little gnome who was like most other gnomes: insignificant and not really worth another thought. What are gnomes really good for anyway?? This one was hysterical, almost crying, and constantly complaining about his "evil" sister. I would have probably ignored him completely, however, he was yapping on about his dead father and (more importantly) some potential inheritance. After figuring out that his father was actually quite wealthy and that there would be a decent fee I offered my help in obtaining this inheritance and protecting him from his sister (seriously, who needs protection from a gnome?).
There was already a little priest with the gnome (offering spiritual guidance I guess?!) and we picked up some other fellows on the way. There was another elf (claims to be a diplomat, but sure as hell doesn't act like one) and a weird young woman with a pony and an owl. I had the (very smart) idea of getting some more help (everyone deferred to me on that idea, since it was obviously the right choice) and I hired a ranger tohelp with some of the more menial things.
We went to the gnome's house where one of the wizards (old, grumpy, not particularly well dressed, basically exactly as all the other wizards) gave us some more information about what to do. Apparently there was some "quest" to be solved first (seriously, do gnomes not have better things to do than to come up with stuff like that??). But well, for the money I was promised I decided to just get on with it. We solved the riddles (not least because of my skill and knowledge) and I finally managed to obtain my promised payment. In a moment of altruism I also offered the ranger to manage his money (he's probably never seen this much money in his life and wouldn't know what to do with it anyway). He happily accepted my offer and I will take care of his money for now (without charging him too much for the service).
I also got to know the green lady's pony and owl a bit better and both of them like me very much (who doesn't?). Right after we got paid our money a group of smelly, annoying little children actually tried to rob us. They managed to get away with the ranger's and the elf's money (obviously I kept my money safe), however one of them was bitten by my loyal and trusted familiar and died (serves him right, that's what happens when you try and steal from me). Since I had nothing better to do (and was mighty annoyed that those stinking little children had the audacity to try and steal from me) I offered my help in reacquiring the stolen goods.
No idea how that happened, but we also picked up the Orc we paid off earlier along the way. Apparently the children stole his water skin and this upset him greatly. I have no idea why and also don't know what he would do with the children once we find them. He would probably eat them, so I better have an eye on him, lest he eat any of the children before we find the stolen stuff.
We finally tracked down the stolen stuff (not least due to my exceptional interrogation skills and my excellent instincts) and had to go into the sewers to get them back. After killing some rats on the way (man, that Orc is useless in a fight) we had to kill the stinking boys' leader. He was one stupid fellow, obviously overcome by megalomania, thinking he could fight all of us and actually win. He would have been better off just giving up, but after he actually managed to damage my leather armor (slightly) that was of course not an acceptable outcome anymore. I would have killed him right there and then (who does he think he is, attacking me like this), but the priest and his useless code of honor prevented me from doing it. We did get back our stolen stuff, though, and I picked up a nice crossbow for myself along the way.
During the following days I had my armor repaired and upgraded to a Masterwork Armor and also had a nice little holiday in one of the local temples, fully recovering from the previous days.
We also met the green lady again, who has now picked up another animal, which seems to be a cheetah (where the hell did she find something likes this around here). Anyway, I gave the little cat some meat, and just like the owl and the pony I feel that we have quickly become good friends. I hope the green lady doesn't get too jealous, but apparently my great people skills are just as effective with animals. The lady seems to be changing hair colors somewhat randomly anyway, so she must be a bit self-conscious about her looks. Maybe it's time someone told her to just choose a style and stick with it - I am sure her ever changing apperance also confuses her animals.
There seems to have been a big increase in craws in our fine little city in the last couple of days and people claim they are getting sick. The ranger is also babbling on about "bad omen" and the green woman thinks something is wrong with nature (a lot of agitation about nothing if you ask me, but whatever). Apparently they all want to go into the forest to do some more exploring. The green woman even claims that the birds are not speaking the right language (what a bucket of horseshit - she just sounds crazy). Anyway, it'll be interesting to see what'll happen next. For now I'll take care of myself (I've earned it after the last couple of days) and make sure my money is well invested and protected.
Wednesday, 30 May 2018
A new friend
The copse of small trees was the best place she could find. Next to the rustling of leaves, only a bit of noise could be heard from the training grounds of the old swords master. She let Rata'nah graze in the shade and Sira'nah had already settled on one of the branches to clean her feathers. Dera'nah sat down, clasped her pendant firmly in her hand, and concentrated on the flow of energy all around her. A familiar calm washed over her. She felt deeper and reached out toward her mother, using the piece of wood in her hand as a focus.
Once she could feel the presence in her mind, she opened up to let her mother read her and her experiences of the last days. Most importantly, read her state of mind. "What are you afraid of, my young seedling?". The thought appeared in her head and with it a serenity only her mother could send her. They communed for almost an hour, and the obvious advice was clear: To cope with the confusion breaking in on her from all sides, a strong link to nature was important to focus and anchor her thoughts. "Carrying mother nature with you" as her mother always put it. She opened her eyes and looked at Rata'nah and Sira'nah in turn who regarded her with curiosity. "Maybe I don't have to carry Her if that part can walk, fly, or swim itself!". She smiled as she got up and saw the questioning looks both her friends gave each other. "Let's go and explore. After all, we've just arrived!"
"You useless piece of shit! Stay still so that I can kill you!!". The merchant hit the box where the small creature had just stood and a bunch of colourful feathers flew up in the air. A few colourful birds scrambled fearfully together on top of a bar. Dera'nah approached the spectacle slowly and saw the stick come down again almost seconds after the small cat had already vacated the space. "What is the matter honoured merchant, does the small cat trouble you?". "This pile of worg-dung has already killed three of the priceless birds I had brought from Ellenion together with this useless little bugger". The cat, still a red feather in his mouth, looked defiantly at the merchant who just prepared for the next swing. Dera'nah put her hand on his arm and extended her other towards the young creature. "Maybe I can help. Let's see!". Channelling some energy towards the creature while whispering some druidic words, she calmed the cat who appeared to have fun, not being scared at all. The cat quickly backed up towards her, letting go of the feather, not taking its eyes off the stick. "Now here, all is good. I can take the little mischief of you. How much do you want?". "You a druid, eh? I see! Well, I still suggest killing it, no worth in trying to train it. Can't take the wild out of some creatures, I say! But that's your problem now I guess! Let me make you an offer: If you can heal the other two birds it injured and calm the others so I can sell them, you can take the bugger. I'm glad to be rid of the beast!" Smiling towards the cat, which looked up at her, she accepted the offer and started to approach the birds. A few minutes later the merchant was happy again and Dera'nah was about to leave when the cub tried to climb up Rata'nahs hind leg with its small claws and flew off in an arc after the pain-induced kick of the pony. "Told ya!" came from the merchant as the small group set off, Dera'nah again holding the cup and healing its bruises. "You are something special, you little ferocious beast!"
After buying a beautiful armour made from masterfully intertwined leaves, which the elf who sold them in front of a magnificently carved elven tall ship was even able to fit perfectly to her thin body, she approached her small family again, cat cub in hand. "It's time to get introduced and find a name for you!" Sira'nah, sitting on the pommel of Rata'na's saddle, looked angrily at the small creature. Dera'nah looked down at the cat for a while. "You two, meet Fastra'nah!" She held out the cat to the owl who eyed the cat with a clear challenge. "Fastra'nah, this is Sira'nah. I'm sure she'll teach you quickly what happens to small cats that try to touch her. Be gentle Sira'nah, looking at the build of her, in a few weeks you might have a powerful friend!" And turning to the pony that still looked angrily at the cat: "You've already met. Rata'nah, Fastra'nah is now family. Please take care of him. I'll fasten him to you for the time being until he learned how to behave and can be allowed to roam freely." She bent down and threw the cat gently towards the saddlebags on the pony's side. The claws caught the bag and the cat quickly scrambled upwards, staying at the back of the saddle, out of Sira'nah's reach. "This is how to get up for now, although, looking the claw marks, I might have to think of some reinforcements for the bags to make it easier for you. I also will craft some riding contraption for you since I'm sure Sira'nah won't vacate her pommel!" Grinning at the owl, she took the reins and led them away from the market. "So little family, let's see if we can find that group again to continue our learning. Knowling men, I guess the shady pub is a good place to start!"
Tuesday, 29 May 2018
The Brotherhood of the Shadow
The brotherhood of the shadow.
We are everywhere and nowhere. We see. We listen. We know. We make the shadow, we are invisible.
- Educate yourself. Knowledge is more important than money. Money facilitates your life, knowledge gives you power. Power gives you much more money.
- Create a network of knowledge connected through a strict and hidden chain of command.
- Choose your commanders. They must be first loyal to you and second, to themselves. They must educate themselves and create their own command chains.
- We do not accept previously educated people. We educate them using our resources, and we train them to fit the brotherhood.
- Each commander only talks to you and to his/her own subordinated persons.
- If someone leaves the brotherhood, this person leaves the brotherhood. No coercion or harm will be caused to the person. All the connections with this person will be ceased and he/she can never come back again.
- Communication is our most important goal. Create communication channels which are encrypted and anonymous for the observers.
- The communication happens in one stream direction: always towards you, and you report only to me. - Spread the shadow around your surroundings. Never reveal your intentions, be invisible.
- Grow. Control all the information of your neighborhood, then the city, then your region.
- Sell information to obtain profit, but never reveal too much. This will be an expensive operation, you will have to maintain it. Again: educate yourself.
- We are the hands behind the puppet. We are not the show, we make it happen. Never take protagonism but control everything and everyone.
Each member of the brotherhood must be recognizable by us but anonymous to others. We use a simple bird figure engraved in our capes, trousers or shirts. The color of the bird indicates the command chain: as brighter, higher in the command chain. you use a white bird. I use a white bird, with red eyes:
We are everywhere and nowhere. We see. We listen. We know. We make the shadow, we are invisible.
- Educate yourself. Knowledge is more important than money. Money facilitates your life, knowledge gives you power. Power gives you much more money.
- Create a network of knowledge connected through a strict and hidden chain of command.
- Choose your commanders. They must be first loyal to you and second, to themselves. They must educate themselves and create their own command chains.
- We do not accept previously educated people. We educate them using our resources, and we train them to fit the brotherhood.
- Each commander only talks to you and to his/her own subordinated persons.
- If someone leaves the brotherhood, this person leaves the brotherhood. No coercion or harm will be caused to the person. All the connections with this person will be ceased and he/she can never come back again.
- Communication is our most important goal. Create communication channels which are encrypted and anonymous for the observers.
- The communication happens in one stream direction: always towards you, and you report only to me. - Spread the shadow around your surroundings. Never reveal your intentions, be invisible.
- Grow. Control all the information of your neighborhood, then the city, then your region.
- Sell information to obtain profit, but never reveal too much. This will be an expensive operation, you will have to maintain it. Again: educate yourself.
- We are the hands behind the puppet. We are not the show, we make it happen. Never take protagonism but control everything and everyone.
Each member of the brotherhood must be recognizable by us but anonymous to others. We use a simple bird figure engraved in our capes, trousers or shirts. The color of the bird indicates the command chain: as brighter, higher in the command chain. you use a white bird. I use a white bird, with red eyes:
Thursday, 17 May 2018
A strange human world
While keeping a hand on Rata'nah for comfort, she closed her eyes and tried to sort her thoughts. She had only entered that strange city two days ago and immediately a 100 things happened at one fell swoop. Not only were, seemingly, all city customs alien to her, but also the behaviour of her companions and everybody around her was incomprehensible. Only the ranger seemed to act "normally" and reminded her of the more simple-minded men in her tribe, her brothers included. If he would be representative of humans, she would be home in no time with not much to learn. But it seemed far from it.
The other half-human in the group seemed to be a practitioner of the arcane and mostly after gold coins. He was difficult to anticipate and whenever she thought she finally understood his intentions, he surprised her by reacting differently. But he seemed to have a way with people and could manipulate them well. Whether this was only connected to his elven ancestry or his arcane powers, she could not guess, yet, without more insight into elves or the arcane; powers so different to hers. And speaking of elves, she only heard about them through stories of her granny. But the specimen standing in the middle of the small square now somehow managed to destroy the whole image of the noble, wood-loving creatures that once were so similar to her own kin in many respects. He also did not, in any way, resemble the diplomatic visitors she saw her grandmother receive in her function as the head of her tribe. Where they had been respectful, prudent, and well-studied, the elf at hand appeared sneaky, weasely, and most likely a felon in disguise. The only character that so far managed to fulfil her expectations in his caste, was the cleric. He was full of himself and self-righteous, traits that most clerics she had met on her way here had shown. That he prayed to Wee Jas did not help the matter, either.
She had followed the group because the thought she could see a good example of people in a city helping each other, learning about the positive sides of life in such a large and multi-faceted tribe: Many different people coming together to help one of their own. But she more and more got the impression that everybody's motivation was merely personal gain. Even the gnome, the person that had requested help, went against his sister to take the inheritance where he should have sought her wisdom on how to share it. But the sister was none the better, seemingly showing no wisdom at all, at least none that Dera'nah could comprehend. And instead of helping each other, because this is what a tribe does, all actions were bargained for with everybody aiming at maximizing their amount of gold. How a community can work on such basis was beyond her!
She needed time to think and get her thoughts straight again, before getting more impressions and even more confused. She remembered the park they had been to, where they had met with the old sword master. Trees unknown to her and beautiful flowering bushes had caught her attention at the time and she was sure to find a quiet place there to meditate and converse with her mother. This park was the closest she could get here to a forest in this monstrosity of stones, metal, and strangers. She would try and find some of the people from this group again to learn more since she was sure that those individuals would attract even more interesting encounters. And she was sure because of that, she would have no problem finding some of them again. But for now, she needed a break. Just as she silently rounded the corner, she could hear shouts and cheers from a large group of younglings coming up the other road. At least this sight her world and the strange city shared.....
The other half-human in the group seemed to be a practitioner of the arcane and mostly after gold coins. He was difficult to anticipate and whenever she thought she finally understood his intentions, he surprised her by reacting differently. But he seemed to have a way with people and could manipulate them well. Whether this was only connected to his elven ancestry or his arcane powers, she could not guess, yet, without more insight into elves or the arcane; powers so different to hers. And speaking of elves, she only heard about them through stories of her granny. But the specimen standing in the middle of the small square now somehow managed to destroy the whole image of the noble, wood-loving creatures that once were so similar to her own kin in many respects. He also did not, in any way, resemble the diplomatic visitors she saw her grandmother receive in her function as the head of her tribe. Where they had been respectful, prudent, and well-studied, the elf at hand appeared sneaky, weasely, and most likely a felon in disguise. The only character that so far managed to fulfil her expectations in his caste, was the cleric. He was full of himself and self-righteous, traits that most clerics she had met on her way here had shown. That he prayed to Wee Jas did not help the matter, either.
She had followed the group because the thought she could see a good example of people in a city helping each other, learning about the positive sides of life in such a large and multi-faceted tribe: Many different people coming together to help one of their own. But she more and more got the impression that everybody's motivation was merely personal gain. Even the gnome, the person that had requested help, went against his sister to take the inheritance where he should have sought her wisdom on how to share it. But the sister was none the better, seemingly showing no wisdom at all, at least none that Dera'nah could comprehend. And instead of helping each other, because this is what a tribe does, all actions were bargained for with everybody aiming at maximizing their amount of gold. How a community can work on such basis was beyond her!
She needed time to think and get her thoughts straight again, before getting more impressions and even more confused. She remembered the park they had been to, where they had met with the old sword master. Trees unknown to her and beautiful flowering bushes had caught her attention at the time and she was sure to find a quiet place there to meditate and converse with her mother. This park was the closest she could get here to a forest in this monstrosity of stones, metal, and strangers. She would try and find some of the people from this group again to learn more since she was sure that those individuals would attract even more interesting encounters. And she was sure because of that, she would have no problem finding some of them again. But for now, she needed a break. Just as she silently rounded the corner, she could hear shouts and cheers from a large group of younglings coming up the other road. At least this sight her world and the strange city shared.....
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